Subjects/Basic Physics/2D and 3D Motion/Projectile — vertical velocity3. 2D and 3D MotionProjectile — vertical velocityIn 3. 2D and 3D MotionFormulaCopy LaTeXvy=v0sinθ−gtDetailNote: this corrects the expression vy=v0sinθ, which corresponds only to the initial value.Related formulasRelatedInitial velocity components of a projectilev0x=v0cosθ,v0y=v0sinθOpen formulaOpen in sectionRelatedProjectile — vertical positiony=y0+(v0sinθ)t−21gt2Open formulaOpen in sectionRelatedTime to maximum heighttmax=gv0sinθOpen formulaOpen in section