Subjects/Basic Physics/2D and 3D Motion/Initial velocity components of a projectile3. 2D and 3D MotionInitial velocity components of a projectileIn 3. 2D and 3D MotionFormulaCopy LaTeXv0x=v0cosθ,v0y=v0sinθRelated formulasRelatedCartesian decompositionA=Axi^+Ayj^+Azk^Open formulaOpen in sectionRelatedProjectile — horizontal positionx=x0+(v0cosθ)tOpen formulaOpen in sectionRelatedProjectile — vertical positiony=y0+(v0sinθ)t−21gt2Open formulaOpen in section